​​First impressions and coming updates​

A real quick devlog this time.

First impressions from people playing DEAD BEHIND is good so far. There are are a ton of improvements to be made but I think the core concept has good bones.

I am working on the following:

  • Optimization improvements
  • Convenience improvements for setting graphics quality & screen resolution.

And this will be uploaded as soon as voting ends for the jam where the game is an entry.

After that the next steps will be in tightening up effects ( such as impact on hit etc ).

Any and all feedback is of course welcome, so feel free to test it out and drop me a line.


Inverse Ontology - Dead Behind.zip 624 MB
Apr 19, 2020

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